Eden Project 🔗

A light horror interactive narrative, created in collaboration with Allison Zheng and built in Unity.

  • Assumed full responsibility for all scripting tasks

  • Wrote a custom framework to interpret .txt files of dialogue and actions to convert them into messages, transitions, choices, etc.

  • Integrated art assets

Team
Allison Zheng, Sharon Zhong

Tools
Unity, C#

Modding (Cyberpunk 2077)

Replaced all the radio music in-game to only be Tokyo Drift (The Fast and the Furious) - Teriyaki Boyz and added custom tattoo designs for the player character.

Tools
WolvenKit

2021 Indpt. Rigging Project

Rigged and imported orc model into UE4.

Tools

Maya, UE4

Coursework 🎓

Computer Science

  • The Structure and Interpretation of Computer Programs (CompSci 61A)

  • Data Structures (CompSci 61B)

  • Great Ideas of Computer Architecture (Machine Structures) (CompSci 61C)

  • Introduction to Artificial Intelligence (CompSci 188)

  • Introduction to Advanced Programming in R (Stat 33B)

  • Introduction to Machine Learning and Data Analytics (IndEng 142)

Data Science / Math

  • Decision Analytics (IndEng 166)

  • Methods of Manufacturing Improvement (IndEng 130)

  • Econometrics (Econ 140)

  • Principles & Techniques of Data Science (Data C100)

  • Foundations of Data Science (Data C8)

  • Calculus (Math 1B)

  • Linear Algebra and Differential Equations (Math 54)

  • Discrete Mathematics and Probability Theory (CompSci 70)

  • Concepts of Probability (Stat 134)

Animation / Rigging

Group project for UCBUGG: 3D Modeling and Animation Course. Rigged and animated penguin model. Modelled city, club, and arctic background sets.

Tools: Maya

Spring 2023

Group project for UCBUGG: 3D Modeling and Animation Course. Collaborated to model, rig and animate bipedal mouse model. Also modeled some background toy props.

Tools: Maya

Fall 2022